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Blog 80 (07/05/08)


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#1 One Winged Angel

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Posted 07 May 2008 - 05:55 AM

Well, it's fairly warm here in britain at the moment which makes a nice change. But the weather isn't the thing on my mind currently.

Here be the blog.

Random Weather


Thanks to danpaul88, we can now simulate random weather on a per-map basis! So in desert maps you can have sandstorms, in snow maps you can have blizzards with fog and in britain-based maps you can have lots and lots of rain (but not at the moment).

Eventually we plan to add an element of time on some maps, so for example; a map could start off in the evening and during the course of the game it could turn into night. Pretty cool huh? But yeah, that's still all to be tested.

Here is a video of the weather changing script.

>>>Video Here<<<


Recent Aquisition


Soviet_Deso recently handed over some assets from the now defunct ROTD (Rise of the Drones) mod for C&C Generals Zero Hour.

These assets include a few animal models and faction logos which are cool, as well as a certain lady of liberty. Take a look below. (The colours on the soviet logo are not accurate because the main logo needs texturing properly. I can get away with the allied one though :D )

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Allied Wall


Well, cfehunter re-did the texture on the allied walls and I added some better sandbags to the mix to make this model a ton of a lot better than what it was. Walls are the only thing standing between your base and the hoard of Soviet units (apart from the base defences of course) so make sure they don't take too many hits.

The Allied Battle Fortress is the only unit in the game which can run over these walls.

Here's a pretty picture of the new walls below.

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Competition


The votes will be counted up soon.

Team Notices


I'm a little down in the dumps right now because of a few things but it's nothing to worry about. Exams are close. I do have a good feeling that I have a chance of scoring some good grades and getting through. My ultimate target is A for Theatre Studies, B for computing and B for Product Design. Lets' see how that goes eh. I went for a game of football with some mates today and got lightly sunburnt. What have they done with England this week? It's actually warm and sunny. Ah well, I can't complain.... Well I can actually, because I dislike the mayfair which is in town at the moment.

cfehunter gave me his old 200GB HDD at the weekend, so I have begun to port things over as well as clone valuable things (i.e. AR work/assets) so that they will be backed up if one HDD fails. Cool huh?

cfehunter has also finished GTAIV. Nice one!

dtrngd is working on Dune Patrol, but he has been taking photographs of a cool park which he is going to attempt to turn into a map.

danpaul88 has been fixing up the level edit build and acquiring some proper bases for the veterancy values for each weapon.

Ha Cha Cha!

OWA's Random Section


People were complaining last week because of the lack of funnys in the blog, so I have dreamt up this new section that I can put whatever I want into.

So this week, lets look at MS Paint artwork!

Sephiroth in paint - Me
Mower Man Plays APB - Eggman891
Metal Gear Paint - Me and my friend, Dave
LOLTank + Fishgirl by Eggman891
Epic Fail Guy Dance - Unknown
And Finally
How to paint the Mona Lisa in MS Paint


Come back next week for a new random topic!

Tada


The Microsoft "tada" sound is great
Spoiler

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#2 killertomato

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Posted 07 May 2008 - 07:39 PM

Nice Weather script :D.
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#3 Loki

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Posted 07 May 2008 - 07:45 PM

That weather script looks kick ass :v, now if only we could get if for APB. (Raining canyon river anyone?)
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#4 killboy06

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Posted 07 May 2008 - 07:47 PM

Cool weather changes :D

Nice dan. :)

Epic blog and wow at the Mona Lisa MS Paint Vid.
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#5 BaneOfSorrows

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Posted 07 May 2008 - 09:35 PM

yay weather! =D
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#6 Deadpikle

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Posted 07 May 2008 - 09:48 PM

I've seen the Mona Lisa vid before. It's amazing ^_^
Yay @ Lady Liberty (RIP mission1 RA2 :< ) and rhino tank.
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#7 Xiphias6

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Posted 07 May 2008 - 11:13 PM

Love the Rhino...*ahem*. bag of dicks, my favorite breakfast item elephant!

Are the walls gonna have the blue stripe like in-game? o.o

(Grats on a higher-tier dev blog :P Maybe RC1 will be released on Blog 100?)
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#8 Player1

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Posted 08 May 2008 - 12:49 AM

Great Blog guys, keep up the great work.
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#9 Wallywood

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Posted 08 May 2008 - 03:02 AM

very cool again
:D cant wait for blizzard
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#10 GummiBear

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Posted 08 May 2008 - 03:36 AM

nice walls, and nice animals, also nice statue of liberty, have to wait to see that video properly till I come home, school comps suck it lag too much to see it properly here
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#11 commander_crazy

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Posted 08 May 2008 - 11:54 AM

hahaha raining on england based maps now that realism but for some strange reason its not raining now....
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#12 TeamWolf

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Posted 08 May 2008 - 12:57 PM

Love the wall

That random weather is cool!!!

Another great one guys!
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#13 Player1

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Posted 08 May 2008 - 03:42 PM

Question on wall...

Will it be the standard height of an infantry or taller?
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#14 chevy787

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Posted 08 May 2008 - 03:59 PM

Awesome stuff thanks to Soviet Deso. All the other work you guys been doing too
(notices I must start doing work)
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#15 GummiBear

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Posted 08 May 2008 - 06:16 PM

yeah as I suspected homecomp much better to see the vid, and that looks soo cool
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#16 ChAoS

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Posted 08 May 2008 - 06:55 PM

danpaul88, what version of vista are you running?
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#17 Major552

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Posted 08 May 2008 - 10:45 PM

The random weather wins :D
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#18 danpaul88

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Posted 09 May 2008 - 04:26 AM

danpaul88, what version of vista are you running?


Windows Vista Business SP1
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#19 VERTi60

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Posted 09 May 2008 - 05:17 AM

Looks like OWA runned out of sheds! And now when we have random weather - no where to hide! :D
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#20 ChAoS

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Posted 09 May 2008 - 06:14 AM

Windows Vista Business SP1





Hmm well not sure about that verison, but I know that some versions of vista use .wma to play sounds instead of .wavs, this stopped me from directly recording sound and it may be why you are unable to record sound.

Edited by ChAoS, 09 May 2008 - 06:14 AM.

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#21 danpaul88

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Posted 09 May 2008 - 06:21 AM

Nah, I know why it does not work. Fraps and Xfire require the sound card to have a loopback interface to record 'what-you-hear' and mine is currently an onboard soundcard so it does not support that. There is a new version of Fraps that works with Vista SP1 by hooking something else, but I have yet to *cough*obtain*cough* it.
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#22 ChAoS

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Posted 09 May 2008 - 01:51 PM

Ahh those onbord cards are a pain aren't they
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#23 nimbus

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Posted 09 May 2008 - 06:05 PM

Fake Worldboxes. Weather changes. Time. Between AR and APB, you'll soon have an engine as demanding as cryengine 2 :P
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#24 THEEVERGOD

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Posted 09 May 2008 - 07:19 PM

The changing weather looks cool, and yer rain in England very typical :D, although I think that summer has come early to England this year or something its really hot here, which is unusual :) :) . And the animal look great too, I wonder if the dreaded banana throwing monkey of doom, or spitting camel will make an appearance, :).
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#25 tank_killer

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Posted 10 May 2008 - 12:23 PM

one question... why have the allied battle fortress run over the allied walls? why would the allies run their own walls over?
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#26 Wallywood

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Posted 10 May 2008 - 12:25 PM

:) quick question ....why would the battle fortress want to run over its own walls :D

The Allied Battle Fortress is the only unit in the game which can run over these walls.


and that means both walls right?
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#27 Glaed

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Posted 10 May 2008 - 12:46 PM

Well, in some cases the walls could be more of a hindrance than a help. Prime example would be the walls on KOTG near the FT between the War Factory and Ore Refinery, the walls allow the allies to take out the ft with infantry and then tayna the Ore Refinery.
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#28 GummiBear

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Posted 10 May 2008 - 05:05 PM

or a beacon or flare, or whatever is used to superweapons in AR, could be placed on the other side of a wall, there really is a lot of possibilities
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#29 One Winged Angel

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Posted 11 May 2008 - 08:08 AM

or a beacon or flare, or whatever is used to superweapons in AR, could be placed on the other side of a wall, there really is a lot of possibilities

No it couldn't. There isn't going to be a beacon or flare type weapon.
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#30 GummiBear

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Posted 11 May 2008 - 08:46 AM

No it couldn't. There isn't going to be a beacon or flare type weapon.

hence the "or whatever is used to superweapons in AR" as I image there would be some kind of thing or something you can disarm, otherwise I think it might get too strong
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